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AI Insights · Timothy · April 2024

Top 5 3D Anime Games on Android in Africa - Q1 2024

Discover the performance trends of the top 5 3D Anime Games on Android in Africa during Q1 2024, including downloads, revenue, and active user metrics.

Top 5 3D Anime Games on Android in Africa - Q1 2024

In the first quarter of 2024, the top 5 3D Anime Games on the Android platform in Africa showcased diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and engagement of these games.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a dynamic quarter. Weekly downloads fluctuated, starting strong at around 34K in the first week of January, dipping mid-quarter, and rising again to nearly 30K by the end of March. Revenue peaked at approximately $6.6K in the first week, experiencing a dip, and then stabilizing between $1K and $3K. Active users showed a similar trend, starting at 163K, dipping mid-quarter, and ending at around 158K.

SAKURA School Simulator by Garusoft LLC had relatively stable performance in terms of downloads, with numbers ranging from 11K to 20K weekly. Active users mirrored this stability, starting at 93K and ending the quarter at around 94K. Notably, the game did not generate any revenue during this period.

CAPTAIN TSUBASA: ACE from Program Twenty Three showed significant growth. Weekly downloads were consistent, ranging from 9K to 17K. Revenue experienced a notable increase, starting at $62 in the first week of January and surging to over $2K by the end of March. Active users also grew steadily, beginning at 35K and reaching 87K by the quarter's end.

ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had a mixed quarter. Weekly downloads started high at 32K, dropped significantly mid-quarter, and ended at around 6K. Revenue showed a similar pattern, with initial highs of $1.4K, dipping mid-quarter, and peaking again at $2K in the final week of March. Active users fluctuated, starting at 76K, dropping mid-quarter, and ending at around 57K.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. maintained a steady performance. Weekly downloads varied between 4K and 7K. Revenue remained relatively stable, peaking at $6.4K in late January. Active users were consistent, starting at 80K and maintaining around 77K towards the end of the quarter.

These insights highlight the varying degrees of engagement and revenue generation among the top 3D Anime Games on Android in Africa. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024